Spatial Audio Renderer
Object-based audio rendered to speakers or binaural headphones.
Rendering…
Make it your own.
flowchart LR
Obj["Audio objects +<br/>metadata (pos, gain)"] --> Rend[Spatial renderer]
Bed["Channel bed<br/>(7.1.4)"] --> Rend
Rend --> Mode{Output device}
Mode -- speakers --> Spk[Multi-speaker downmix]
Mode -- headphones --> HRTF[HRTF convolution]
HRTF --> HRIR[(HRIR database)]
HRIR --> HRTF
Spk --> Out[Audio out]
HRTF --> Out